First Run
The fastest way to learn vrOS is to treat it as a desktop-first runtime with VR overlays attached, not the other way around.
Recommended first-run order
- Open the desktop control center and verify vrOS is running.
- Start SteamVR and confirm the overlay entry is visible.
- Open one simple overlay first, usually a dashboard or capture surface.
- Test pointer focus and keyboard routing before adding more overlays.
- Add creator integrations only after the core overlay path feels stable.
What to check first
Desktop control center
- Can you open the app on Windows?
- Do settings changes stick?
- Can you see the main control surfaces for overlays and integrations?
SteamVR visibility
- Does vrOS appear in the dashboard?
- Can you open at least one overlay without it disappearing immediately?
- If not, restart SteamVR once before deeper debugging.
Input path
- Click a captured app from desktop control first.
- Open the keyboard overlay only after the target app is focused.
- Keep vrOS and the target app at the same Windows privilege level when possible.
First overlay suggestion
Start with one capture surface. It proves the runtime, the overlay path, and basic interaction without adding integration complexity too early.
Next
- Learn the Desktop Control Center.
- Read VR Overlays.